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More Americans are playing video games since the onset of the COVID-19 pandemic hit in March of 2020.

In fact, nearly 50 percent more Americans are playing video games during the global crisis, according to Nielsen Video Games Tracking.

Harrisburg University eSports Program Director, Chad Smeltz, recently weighed in on the gaming uptick with FOX43. And in two other segments, Smeltz discussed the rise of eSports in education and the positive and negatives of gaming.

“With COVID-19 there’s been a lot of time spent inside so there’s a lot of flexibility in how you can game,” Smeltz said in the first installment. “Gaming is constantly changing. I think it’s a lot more in the culture as of today. You see a lot of video games that are kind of like transcending video game people and they’re coming into the culture.”

“There’s always different things that you would traditionally see in other markets that apply to eSports and for somebody who’s interested in one of those specific designations. Combining it with their interest in gaming and eSports you can have a career in that. I’m very thankful to be the director of eSports for Harrisburg University,” Smeltz said in the second segment.

To check out the first story installment, follow this link. The second installment can be found here and the third segment can be found at this link.


Accredited by the Middle States Commission on Higher Education, Harrisburg University is a private nonprofit university offering bachelor and graduate degree programs in science, technology, and math fields. For more information on the University’s affordable demand-driven undergraduate and graduate programs, call 717-901-5146 or email, Follow on Twitter (@HarrisburgU) and Facebook (

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