Course Descriptions
Explore a wide variety of STEM courses offered at Harrisburg University, from ethical hacking to epidemiology.
EN 103 - Intro to Technical Writing Part 3 (0 credits)
This training will provide an overview of technical writing and how it is often utilized within the food industry. The training provides a basic overview of the guidelines for technical writing, the common types of technical writing products such as standard operating procedures, reports, and proposals.
EN 104 - Applied Technical Writing: Eff SOPs (0 credits)
This training gives a practical overview of writing SOPs clearly and accurately so that the document states what is done and the user does what he/she says that will do. Creation and implementation of SOPs can effectively reduce the risk of quality failures because they increase the reliability and consistency of the actions performed.
ENGL 105 - College Composition (3 credits)
This first-year composition course is an introduction to college-level writing strategies. By reading various writing styles and genres, the student will contemplate how purpose and audience guide the writing process. Writing assignments are to be completed according to a deadline with a goal of improving style, grammar, and diction.
ENGL 106 - Academic Wrtg & Critical Thinking (3 credits)
This course introduces the student to academic writing expectations and techniques for reading critically, researching effectively, and writing persuasively. The student is shown how to use critical thinking as a tool for composition development. Writing assignments are to be completed according to a deadline with a goal of improving expanded thought and technical writing.
ENGL 200 - Adv Composition & Technical Writing (3 credits)
This course introduces the student to technical communication and prepares the student for designing and producing technical documents. Practice strategies are used for effective professional and technical writing to produce documents in various formats with attention to clarity and design.
ENGL 300 - English Language Literature (3 credits)
This course covers original literature written in the English language. The student studies the exemplary works of literary genres, the author(s), elements of the genre, and the historical context within which the genres developed, in order to understand the connection between the works in a genre and that the history of people leads to such a body of work.
ENGL 305 - The Art of the Narrative (3 credits)
In this course the student will study the structure of narrative by exploring how stories take shape in the five art forms of poetry, fiction, non-fiction, drama, and film. The student examines the unique elements of each of these forms of art and also how the art forms borrow elements from each other. The course also explores how the structure of a narrative both creates and enhances the narrative’s meaning. This exploration includes viewing narratives from five literary perspectives: formalist, historical, psychological, archetypal/mythological, and reader-response. Coursework will include creative as well as analytical writing.
ENGL 310 - Creative Writing (3 credits)
The student is familiarized with professional fiction writing through the short story, with a focus on idea generation, scene setting, characterization and plot. Other forms of fiction writing, appropriate to student needs and interests, such as gaming, screenplays, or works of various lengths, are discussed.
ENGL 380 - Special Topics (0 credits)
This course covers topics related to composition, literature and language arts. It is an in-depth study of a selected specialized area and the content varies by semester.
ENGR 110 - Introduction to Engineering (3 credits)
The student interested in entering engineering, applied science, and mathematics course of study and career will gain insight into the fundamentals and nuances associated with the many different engineering disciplines. The course focuses on engineering and other adjacent technological professions to fully inform the student as to the breadth and depth of the industry. The student will learn fundamental concepts unique to each eld from math and science principles the student already knows. The student will have the opportunity to engage with practitioners and experts in the various elds and research how these many different STEM elds apply to our lives at scale, including specific ethical and civic responsibilities. Topics covered include an overview of the engineering profession, engineering design process, communication skills, ethics, fundamental concepts (such as dimensions, units, and properties of materials), computational tools, graphical communication, elementary statistics, and engineering economics
ENTE 101 - Audio Engineering: Pro Tools 1 (3 credits)
Audio Engineering Pro Tools 1 introduces the student to the digital audio workstation, Pro Tools and develops fundamental skills necessary for any music producer, engineer, or audio specialist from initial setup to final mixdown. The student also learns to build sessions that include multi-track recordings of live audio, MIDI sequences and virtual instruments. Hands-on exercises and projects introduce essential techniques for creating sessions, recording and importing audio and MIDI, editing session media, navigating sessions and arranging media on tracks, and using basic processing and mixing techniques to finalize a production.
ENTE 102 - Video Editing: Media Composer 1 (3 credits)
Video Editing: Media Composer 1 is the first step in achieving confidence, creativity, and efficiency with Avid Media Composer, the non-linear film/video editing application used in most movie and television productions. Together with the second course in the series, ENTE 202 – Video Editing: Media Composer 2 , this course provides the foundational training required to achieve the credential of Avid Certified User: Media Composer. Video Editing: Media Composer 1 is an introductory course designed to get a new user up-and-running on the software. In this course, the student develops an understanding of the video editing process and the basic skills to edit a video project from start to finish. This includes understanding the relationship between media and project files, media storage location, the abilities to create the project file; bring in the source video and audio files; edit the sequence, add titles, music, and basic effects, and then export the finished sequence.
ENTE 201 - Audio Engineering: Pro Tools 2 (3 credits)
Audio Engineering Pro Tools 2 expands upon the basic principles taught in the ENTE 101 – Audio Engineering: Pro Tools 1 course and introduces the core concepts and techniques the student needs to competently operate a Pro Tools system running mid-sized sessions. The student learns to build sessions designed for commercial purposes and improve the results of their recording, editing, and mixing efforts. The hands-on exercises provide experience setting up sessions, importing media, working with digital video, spotting sound effects, using loop recording and MIDI Merge techniques, working with virtual instruments, warping with Elastic Audio, applying Real-Time Properties, creating clip loops, applying signal processing, using automation, and using submixes and track groups to simplify a final mix.
ENTE 202 - Video Editing: Media Composer 2 (3 credits)
Video Editing: Media Composer 2 is for students and video editors who have a rudimentary knowledge of editing in Media Composer, and are ready to broaden their foundational skills to take their editing to the next level. This course is designed to teach the student the technical and organizational skills of an assistant editor and develop their editorial skills with the tools and techniques required to produce a well-edited video. From using dynamic trim techniques to shape the actor’s performances in a dramatic scene, to quickly assembling a news package to meet deadline, this course empowers novice users to take their Media Composer skills to the next level. Class projects and exercises are hands-on, giving the student the opportunity to work on a scripted short film and a promotional video. This course provides a foundation in Media Composer video effects capabilities and in conjunction with the ENTE 102 – Video Editing: Media Composer 1 course, will prepare you to earn the credential of Avid Certified User: Media Composer.
ENTE 211 - Audio Engineering: Pro Tools 3 (3 credits)
This course is the capstone course in the Audio Production Certificate Program, designed to prepare students for careers in professional audio engineering, music production, and post-production. Expanding upon the skills developed in ENTE 201 – Audio Engineering: Pro Tools 2, this course focuses on advanced techniques for recording, editing, mixing, and mastering using Pro Tools in industry-standard workflows. The student will work on large-scale projects that stimulate real-world production, and live sound reinforcement. Hands-on exercises will cover advanced automation, signal routing, mastering techniques, surround sound mixing, and integrating third-party plug-ins and hardware controllers. This course also introduces the student to sound design, Foley, ADR, and spatial audio techniques for immersive media applications.
ENTE 230 - Pro Tools for Game Audio (3 credits)
The Pro Tools for Game Audio course provides the student with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio using Pro Tools systems. It covers basic sound design techniques along with example workflows. Session time is divided between demonstration and hands-on practice, with ample time to experiment with sample material.
ENTE 299 - Entertainment Technology Capstone Project (3 credits)
ENTE Capstone Project is the culminating course in the Entertainment Technology Certificate Program. In this course, the student will apply their cumulative skills and creative vision to conceive, plan, and complete a professional-quality project of their own design. Whether focused on music production, game audio, post-production, or immersive media, each student develops a project proposal, executes the technical production using Pro Tools and related tools, and presents their final deliverable for peer and instructor critique. Emphasis is placed on professional workflow, creative problem-solving, and clear communication of artistic intent. This applied experience prepares the student to showcase their capabilities in a portfolio-ready piece that demonstrates their readiness for entry into the audio industry.
ENTP 500 - Entrepreneurship and Innovation (3 credits)
Entrepreneurship and innovation are drivers of transformative change. This course introduces the concepts of innovation and entrepreneurship and strategies to take an idea into execution. Moreover, entrepreneurial and innovation ecosystems, and innovation within corporations are studied by utilizing case studies of some Silicon Valley companies.
ENTP 510 - Entrepr: From Traction to Scale (3 credits)
This course introduces the theoretical knowledge and practical skills needed to successfully navigate through the second stage of the business start-up, which is to gain traction and scale. The student is taught the Lean Method to take their start-up from raising investment to scale. Moreover, this course will provide hands-on training in the technologies and strategies used by small and large corporations in all aspects of running a start-up business.
ENTP 520 - Economics of Innovation (3 credits)
This course introduces the role of innovation and technological change in business practice and economic growth. It analyzes sources of innovation in science, technology, and commercialization. Among others, the following topics are covered: founding of new industries and new markets, commercialization of new technologies, incentives and organization of science, openness and proprietary/controlled innovation. Moreover, selected public policies toward invention and innovation are considered.
ENTP 530 - Financial Sustainability (3 credits)
Financial sustainability is the goal of every start-up and new business unit. Starting from a discussion of common business models, the course covers business models, financial projections, and pro forma statements., funding models, institutional venture capital investment, social entrepreneurship, crowdfunding, corporate investment, etc. The course also covers administrative, operations, and legal issues.
ENTP 699 - Applied Project in Techpreneurship (3 credits)
This course allows the student to pursue an area of interest that is within the broad scope of Techpreneurship. A faculty member will supervise this study.
ENVS 100 - Environmental Studies Seminar (1 credit)
This introductory seminar class will serve to orient the student with both the Environmental Science and Sustainability program offerings as well as possible career paths accessible to the student graduating with a degree in Environmental Science and Sustainability. Additionally, this course will highlight the importance of communication, teamwork, collaboration, and civic engagement in promoting environmental stewardship.
ENVS 101 - Intro to Environmental Science (4 credits)
Environmental science is the study of natural ecosystems, human impacts on the environment, and sustainable management of the Earth’s resources. Processes of the physical and biological environment are used as a basis for consideration of current environmental topics. Other areas covered include: energy consumption and global warming, water and air pollution, waste management, impacts of deforestation on biodiversity and other environmental changes occurring on a global scale.
ENVS 104 - Our Ocean World (3 credits)
This course investigates the historical, geological, physical, chemical and biological characteristics of the ocean environment. The basic language of marine science, and its underlying principles, are explored. The student pursues an understanding of the underwater history of the planet and the importance of the sciences, including the scientific method of research.
ENVS 110 - Introduction to Controlled (1 credit)
This course presents an introduction to the environmental and economic benefits of controlled environmental agriculture (CEA) as well as the relevant scientific principles as the apply to the CEA field, including the areas of aquaponics, hydroponics, vertical farming, etc. The business and management of running a CEA facility will also be introduced.
ENVS 201 - Introduction to Geology (3 credits)
This course is designed to give the student a tour through the planet Earth; from the inside to the outside and from the past to the present. The large-scale structure of the Earth, formation of mountains, explosive processes like volcanoes, earthquakes, and how water, glaciers, and other weather processes can shape the landscape are covered.
ENVS 211 - Intro Renewable Energy Systems (3 credits)
This course presents: photovoltaics, solar thermal systems, green building, fuel-cells, hydrogen, wind power, waste heat, biofuels, wave power, tidal power and hydroelectric. Discussions of environment and social policy are integral components of the course.
ENVS 220 - Principles of Hydrology (4 credits)
This course covers the hydrologic cycle in great depth and will also examine how humans utilize their water resources. It also delves into the properties of water, physical and chemical, and subsurface flow. Field methods, regional hydrogeology, and subsurface contamination investigations are all covered.
ENVS 230 - Soils in the Critical Zone (4 credits)
This course centers on the overlap of soil science, environmental science, and geology. Our goal is to explain the fundamental principles in soil sciences and introduce the concept of the “Critical Zone,” where water, rock, biology, and atmosphere interact as a system.
ENVS 298 - ENVS Project I (3 credits)
This first project in the student’s experiential program challenges the student to identify, investigate, and analyze a particular topic in the program of study or a concentration. A key objective is to apply skills, methods, and knowledge obtained in prior courses with independent thinking and research; the final product represents the successful and purposeful application of knowledge. The project is undertaken with the close mentorship of a faculty member and may involve a community partner. Projects can involve scientific-based research or laboratory experiences, needs analysis or development plans for external organizations, or market studies and business plan proposals.
ENVS 301 - Global Change (3 credits)
This course examines the physical processes and the potential human impact of global climate change. The physical, chemical and biological cycles contributing to global environment are covered with the study of the recent explosive growth of the human population, and the impacts on land, air, and water resources and on biological diversity produced by human advances in technology and society.
ENVS 302 - Environmental Regulation & Mgmt (3 credits)
This course covers the fundamental approaches of managing, land, air and water resources for environmental protection and pollution control. The course also covers compliance with environmental laws, regulations and policies currently in effect.
ENVS 303 - Env Impact of Agri & Ind Pollutants (4 credits)
The effects of human activities on the surrounding environment and water supplies are discussed from the perspective of pollutants entering water systems. A rational solution to the water supply problem may become an economic and environmental priority in the next 20 to 30 years.
ENVS 318 - Environmental Education and Interpretation (3 credits)
Environmental education is a dynamic process designed to foster environmental literacy, awareness, and action among individuals, communities, and organizations. Interpretation is a purposeful approach to communication that deepens understanding and inspires engagement with the world around us. This course examines the history, principles, and goals of environmental education and interpretation, and explores the hands-on application of environmental education and interpretive strategies in formal and nonformal settings, as well as written and spoken formats.
ENVS 320 - CLIMATE CHANGE COMMUNICATION (3 credits)
This course offers an interdisciplinary examination of climate change, focusing on education, persuasion, problem-solving, and adaptation to this global challenge. The student engages with climate change through available facts, personal experiences, and diverse worldviews. Initially, climate change scholarship primarily involved one-way dissemination of information from experts to the public. This course empowers the student to assess their understanding, discern facts from controversies, and effectively communicate about climate change, fostering the development of an informed and literate citizen. Offered as needed.
ENVS 335 - SUSTAINABILITY POLICY AND PRACTICES (3 credits)
From environmental, social, political, and economic perspectives, this course explores environmental studies and sustainability. Focus includes the history of the environmental movement, biodiversity and ecology, and climate change science. Examining the impact, resiliency/adaptation, environmental laws and policy, and sustainable manufacturing add to the course. Finally, students explore social sustainability and environmental justice, life cycle analysis, green building, and other related matters. Topics covered include socioecological systems, critical theory, sustainable food production, and conservation agriculture.
The course also covers energy generation, life cycle analysis of consumer products, and the social and environmental impacts across each life cycle stage. Other topics include circular economy principles, environmental law and policy, environmental justice, greenhouse gas emission accounting, and the implications of climate change. Offered as needed.
ENVS 350 - Ecosystem Mgmt & Restoration (4 credits)
The student is introduced to ecosystem management through both lecture and field studies, with introductions to impacted, restored and managed areas. This course investigates ideas and concerns of ecosystems through basic theories to discussions of case studies. Local areas of consideration and concern will be visited and assessed using techniques introduced through course materials. The student is expected to be well-versed to argue for or against various corrective actions, depending on different views and interests. Several protection groups and their goals, both inside and outside of government are discussed. Successful ecosystem restoration requires a balance between site conditions and needs, as well as human impact and use necessities. The course also includes the “human factors” of economics, politics and tradition in finding working solutions for management.
ENVS 365 - ENVS Internship (3 credits)
An internship allows the student to put theory into practice. The student applies classroom experiences to the workplace at an off-site placement, where ideas are tested and competencies and skills are developed. Throughout the internship, the student works regularly with a faculty supervisor, the Office of Experiential Programs, and a site supervisor who guide the learning process. The student integrates the collective observations, analyses, and reflections of this experiential team into an internship portfolio that showcases the accomplishments of the experience. The unique portfolio is constructed throughout the internship and represents the evolutionary and dynamic nature of the learning process.
ENVS 380 - Special Topics in Environmental Sci (3 credits)
This course covers topics in environmental science and renewable energy. It is an in-depth study of a selected specialized area and the content varies by semester.
ENVS 390 - Independent Study in ENVS (0 credits)
This course is designed ofr the student who demonstrates an interest in an area of study not offered or who wishes to pursue a discipline in greater depth than possible through existing courses. A directed study counts as an elective and may not be used for accelerated or remedial credit. A learning contract between the student and instructor defines the responsibilities of the parties and specifies the learning objectives and standards for successful completion of the project. A calendar of meeting times and deadlines shall be a part of that contract.
ENVS 401 - Environmental Modeling (3 credits)
This course uses environmental model environmental models to examine environmental policies. Topics presented are: basic modeling ideas, including the systems modeling approach, model formulation, prediction and validation.
ENVS 402 - Field Study of Env Pollutants (4 credits)
The course presents the culmination of the environmental impact of pharmaceuticals concentration and cross-discipline exposure. Topical research, specialist knowledge, and sampling to identify the presence of pharmaceutical or agricultural agents from water locally are practiced. Cataloging, reporting, and presenting findings subject the student to meaningful and extensive exposure to scientific methods, troubleshooting, design and execution of environmental science-based experiments.
ENVS 498 - ENVS Project II (3 credits)
This project must be in the student’s program of study or concentration. It should demonstrate application of the skills, methods, and knowledge of the discipline to solve a problem or answer a question representative of the type to be encountered in the student’s profession. As with Project I, this is undertaken with the close mentorship of a faculty member, and may involve a community partner. The ideal project has a clear purpose that builds directly upon the learning that occurs within the student’s first project and internship.
ESPT 110 - Competitive Gaming Seminar (1 credit)
In this introductory course the student will explore the esports ecosystem; from its history to a review of current industry trends. The student will receive a broad understanding of various topics of esports through lectures, guest speakers and case studies. Offered Fall Semester, annually.
ESPT 120 - Introduction to Esports (4 credits)
This course is an overview of the esports industry. The student will explore financial, legal, ethical, marketing and operational issues surrounding esports. The goal is to gain insight and knowledge in esports as it relates to academic specializations and career opportunities.
ESPT 210 - Contemporary Issues in Esports (4 credits)
The student will use inquiry skills to examine the issues that influence the esports industry. We will explore issues such as the history of esports, the political, social economics implications of a global industry. Further, we will explore the role that socio-cultural issues such as race, ethnicity, class, gender, sexuality, (dis)ability and age play in the understanding and practice of esports. The student will engage in research, discussion and problem solving in order to better understand and assess significant current issues.
ESPT 220 - Social Media Management (4 credits)
Social media is changing how business is done around the world in almost every industry. The business world is undergoing fundamental changes in how consumers identify, engage and support brands and connections. This course equips the student with the relevant knowledge, perspectives, and practical skills required for developing marketing strategies that leverage the opportunities inherent in social media and consumer-to-consumer social interactions for achieving business goals.
ESPT 240 - Health and Wellness in Esports (3 credits)
The Health and Wellness in Esports course provides a comprehensive exploration of the essential aspects of overall health and wellness for Esports participants. This course aims to equip the student with the knowledge and strategies needed to maintain optimal health and enhance overall well-being while navigating the demands of competitive gaming.
ESPT 245 - Esports Broadcasting (3 credits)
In this course, the student will learn the fundamentals of various components of esports media such as writing strategies for broadcast, active voice, internet streaming, shooting on location, anchoring, play-by-play, and production of the various forms of esports media. Additionally, the student will examine economic, ethical, gender, and race issues in esports media. This experiential course offers the student an opportunity to apply knowledge and skills to esports production activities on campus.
ESPT 298 - Project I - Esports Management (3 credits)
This first project in the student’s experiential program challenges the student to identify, investigate and analyze a particular topic in the program of study or a concentration. A key objective is to apply skills, methods, and knowledge obtained in prior courses with independent thinking and research; the final product represents the successful and purposeful application of knowledge. The project is undertaken with the close mentorship of a faculty member and may involve a community partner. Projects can involve scientific-based research or laboratory experiences, needs analysis or development plans for external organizations, or market studies and business plan proposals.
ESPT 310 - Live Event Management (4 credits)
This course focuses on the essential components needed for planning, building, managing, and closing of live events and projects. The student will gain general knowledge of techniques and strategies used for successful planning, promotion, implementation and evaluation of live events such as concerts, esports competitions and conferences.
ESPT 325 - Esport Coaching and Performance (3 credits)
This course delves into the specialized field of esports coaching and performance, offering students a comprehensive understanding of the strategies and techniques essential for guiding Esports athletes to success. The student will explore key concepts such as team management, player development, and performance optimization within the fast-paced and dynamic world of competitive gaming. The curriculum combines theoretical knowledge with practical applications, equipping the student with the tools to analyze gameplay, implement effective training regimens, and foster a positive team environment.
ESPT 330 - Live Event Production (3 credits)
Streaming live events is more than pointing a webcam and turning on a laptop. Streaming has expanded the reach of traditional broadcast while also opening the industry to more roles and specialized skillsets. In this course students will plan, design, and produce several live stream events. The student will research current technologies, apply best practices, and reflect upon the process for esports and live event production.
ESPT 340 - Revenue Generation In Esports (3 credits)
This course provides the student with a deep understanding of the current marketplace for digital entertainment and electronic sports in preparation for successful careers in the esports and/or digital media industries. With a focus on entrepreneurialism, the student will cover a wide range of business, management and legal issues, including an overview of current business models in esports marketing and management. Topics will include pitching concepts, funding sources, copyright and intellectual property issues, production management techniques, revenue streams, and partnerships for aspiring entrepreneurs.
ESPT 350 - Psychology of Performance (4 credits)
This course offers an in-depth exploration into the psychological principles and theories that underpin all performance activities. This course is designed for students, professionals, and enthusiasts interested in understanding the mental and emotional aspects of any performance situation, including player behavior, motivation, and the impact of participation on mental health.
ESPT 365 - ESPT Internship (3 credits)
An internship allows the student to put theory into practice. The student applies classroom experiences to the workplace at an off-site placement, where ideas are tested and competencies and skills are developed. Throughout the internship, the student works regularly with a faculty supervisor, the Office of Experiential Programs, and a site supervisor who guides the learning process. The student integrates the collective observations, analyses, and reflections of the experiential team into an internship portfolio that showcases the accomplishments of the experience. The unique portfolio is constructed throughout the internship and represents the evolutionary and dynamic nature of the learning process.
ESPT 380 - Special Topics in ESPT (0 credits)
This course covers emerging topics in Esports Management, Production and Performance. It is an in-depth study of a selected specialized area and the content varies by semester.
ESPT 390 - Independent Study - ESPT (0 credits)
This course is designed for the student who demonstrates an interest in an area of study not offered or who wishes to pursue a discipline in greater depth than possible through existing courses. An independent study counts as an elective and may not be used for accelerated or remedial credit. A learning contract between the student and instructor defines the responsibilities of the parties and specifies the learning objectives and standards for successful completion of the project. A calendar of meeting times and deadlines shall be a part of that contract.
More Resources
Call our Admissions Office at 717-901-5101, or email us at HUAdmissions@HarrisburgU.edu to request more information.