IMED 420 Games User Research
This class aims to bridge concepts, principles, and methods of usability and playability assessment for digital games design. The class will cover a range of game related theories, focus on learning different methods of game-play data collection, evaluate what methods work best at different points of the development cycle, and teach students how to effectively communicate the collected data to the designers/development team. The overall goal of this class is to develop the student’s knowledge of the theories, methods, application and communication of games user research and play-testing.
Course ID: IMED 420
Semester Hours: 3