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GAME 250 Prototyping 1: Ideation & Analog Prototyping Methods

This course will introduce the student to different ideation and analog prototyping methods and processes to develop a range of interactive elements for game design. Through brainstorming in solo and group contexts, rapid analog prototyping techniques, and playtesting and peer feedback, the student will learn effective, and cost-effective strategies for creating and testing game elements early in the game design process.

Course ID: GAME 250

Semester Hours: 3

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