June 17-18, 2010 - Harrisburg, PA


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Thursday - Friday, June 17-18, 2010

Business Objectives, Design, Technical Development for

Games | Simulations | Virtual Worlds

The 2010 Learning and Entertainment Evolution Forum (LEEF) will explore the use of games, simulations and virtual worlds for learning and performance by looking at the needs for successful adoption, and will specifically explore how to addresses business objectives, design goals, and technical development needs.

Demonstrating the effectiveness of games and simulations as an organizational learning strategy is a central theme of LEEF. However, this year’s program will focus less on why games and simulations are so effective, and will look more closely at how these approaches are successfully implemented and what steps can be taken to integrate this new approach into established learning organizations.

LEEF will feature new perspectives from keynote presentations, practical applications and lessons learned from in-depth case study sessions, hands-on play with new and experimental technologies through high-tech demos, focused instructional workshops, one-on-one time with innovators and entrepreneurs in the exhibitors area, and lots of opportunities for networking with a diverse array of attendees.


Keynote

Mike Cuffe

Vice President University of Farmers,
ClaimsFarmers Insurance
Thursday, June 17th

Talk about a revolution...Learning, Technology, and People

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Jerry Heneghan

Managing Director, Virtual Heroes Division,
Applied Research Associates
Friday, June 18th

Uniting Three Discplines: A Development Approach for Successful Serious Games

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